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Friday, April 8, 2011

Escape Studios:April Free Tutorial: Gimbal & Rotation Order




This month's free tutorial discusses the often overlooked issue of Gimbal. Lee Danskin, our Training Development Director and Maya Master, uses various examples to explain what it is, what causes it and the issues it can create for animations.  By intentionally 'breaking' Maya's maths you will begin to understand the effect of using Euler based algorithms over Quaternion.

The tutorial will conclude by aiming to solve the problem by grouping and using the Rotation Order options in the DAG node, in both our initial scene and with a simple biped rig.

Tutorial Breakdown
Gimbal
Euler and Quaternion maths
Grouping
Rotation orders


Duration: 11 minutes 


 Watch Tutorial  Video
Note: You have to register to  watch this tutorial .

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